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1.
PLoS Comput Biol ; 20(4): e1011979, 2024 Apr.
Article in English | MEDLINE | ID: mdl-38662682

ABSTRACT

Reputations can foster cooperation by indirect reciprocity: if I am good to you then others will be good to me. But this mechanism for cooperation in one-shot interactions only works when people agree on who is good and who is bad. Errors in actions or assessments can produce disagreements about reputations, which can unravel the positive feedback loop between social standing and pro-social behaviour. Cooperators can end up punished and defectors rewarded. Public reputation systems and empathy are two possible mechanisms to promote agreement about reputations. Here we suggest an alternative: Bayesian reasoning by observers. By taking into account the probabilities of errors in action and observation and their prior beliefs about the prevalence of good people in the population, observers can use Bayesian reasoning to determine whether or not someone is good. To study this scenario, we develop an evolutionary game theoretical model in which players use Bayesian reasoning to assess reputations, either publicly or privately. We explore this model analytically and numerically for five social norms (Scoring, Shunning, Simple Standing, Staying, and Stern Judging). We systematically compare results to the case when agents do not use reasoning in determining reputations. We find that Bayesian reasoning reduces cooperation relative to non-reasoning, except in the case of the Scoring norm. Under Scoring, Bayesian reasoning can promote coexistence of three strategic types. Additionally, we study the effects of optimistic or pessimistic biases in individual beliefs about the degree of cooperation in the population. We find that optimism generally undermines cooperation whereas pessimism can, in some cases, promote cooperation.


Subject(s)
Bayes Theorem , Cooperative Behavior , Game Theory , Humans , Computational Biology , Bias
2.
J Theor Biol ; 580: 111715, 2024 03 07.
Article in English | MEDLINE | ID: mdl-38154522

ABSTRACT

Indirect reciprocity is a reputational mechanism through which cooperative behavior can be promoted amongst a group of individuals. However, in order for this mechanism to effectively do so, cheating must be appropriately punished and cooperating appropriately rewarded. Errors in assessments and actions can hinder this process. In such a setting, individuals might try to reason about evidence to assign reputations given the possibility of errors. Here, we consider a well-established theory of reasoning used to combine evidence, abductive reasoning, as a possible means by which such errors can be circumvented. Specifically, we use Dempster-Shafer theory to model individuals who account for possible errors by combining information about their beliefs about the status of the population and the errors rates and then choose the simplest scenario that could explain their observations in the context of these beliefs. We investigate the effectiveness of abductive reasoning at promoting cooperation for five social norms: Scoring, Shunning, Simple Standing, Staying, and Stern Judging. We find that, generally, abductive reasoning can outperform non-reasoning models at ameliorating the effects of the aforementioned challenges and promote higher levels of cooperation under low-error conditions. However, for high-error conditions, we find that abductive reasoning can undermine cooperation. Furthermore, we also find that a degree of bias towards believing previously held reputations can help sustain cooperation.


Subject(s)
Models, Psychological , Social Norms , Humans , Cooperative Behavior , Biological Evolution
3.
Proc Natl Acad Sci U S A ; 120(19): e2221479120, 2023 05 09.
Article in English | MEDLINE | ID: mdl-37126702

ABSTRACT

Humans are a hyper-social species, which greatly impacts the spread of infectious diseases. How do social dynamics impact epidemiology and what are the implications for public health policy? Here, we develop a model of disease transmission that incorporates social dynamics and a behavior that reduces the spread of disease, a voluntary nonpharmaceutical intervention (NPI). We use a "tipping-point" dynamic, previously used in the sociological literature, where individuals adopt a behavior given a sufficient prevalence of the behavior in the population. The thresholds at which individuals adopt the NPI behavior are modulated by the perceived risk of infection, i.e., the disease prevalence and transmission rate, costs to adopt the NPI behavior, and the behavior of others. Social conformity creates a type of "stickiness" whereby individuals are resistant to changing their behavior due to the population's inertia. In this model, we observe a nonmonotonicity in the attack rate as a function of various biological and social parameters such as the transmission rate, efficacy of the NPI, costs of the NPI, weight of social consequences of shirking the social norm, and the degree of heterogeneity in the population. We also observe that the attack rate can be highly sensitive to these parameters due to abrupt shifts in the collective behavior of the population. These results highlight the complex interplay between the dynamics of epidemics and norm-driven collective behaviors.


Subject(s)
Epidemics , Mass Behavior , Humans , Social Conformity
4.
Evolution ; 77(3): 881-892, 2023 03 01.
Article in English | MEDLINE | ID: mdl-36745019

ABSTRACT

Mutualistic species vary in their level of partner specificity, which has important evolutionary, ecological, and management implications. Yet, the evolutionary mechanisms which underpin partner specificity are not fully understood. Most work on specialization focuses on the trade-off between generalism and specialism, where specialists receive more benefits from preferred partners at the expense of benefits from non-preferred partners, while generalists receive similar benefits from all partners. Because all mutualisms involve some degree of both cooperation and conflict between partners, we highlight that specialization to a mutualistic partner can be cooperative, increasing benefit to a focal species and a partner, or antagonistic, increasing resource extraction by a focal species from a partner. We devise an evolutionary game theoretic model to assess the evolutionary dynamics of cooperative specialization, antagonistic specialization, and generalism. Our model shows that cooperative specialization leads to bistability: stable equilibria with a specialist host and its preferred partner excluding all others. We also show that under cooperative specialization with spatial effects, generalists can thrive at the boundaries between differing specialist patches. Under antagonistic specialization, generalism is evolutionarily stable. We provide predictions for how a cooperation-antagonism continuum may determine the patterns of partner specificity that develop within mutualistic relationships.


Subject(s)
Biological Evolution , Symbiosis
5.
Evol Hum Sci ; 3: e36, 2021.
Article in English | MEDLINE | ID: mdl-37588567

ABSTRACT

Building cooperative communities is a crucial problem for human societies. Much research suggests that cooperation is facilitated by knowing who the cooperators and defectors are, and being able to respond accordingly. As such, anonymous games are thought to hinder cooperation. Here, we show that this conclusion is altered dramatically in the presence of conditional cooperation norms and heterogeneous beliefs about others' behaviours. Specifically, we show that inaccurate beliefs about other players' behaviours can foster and stabilise cooperation via social norms. To show this, we combine a community's population dynamics with the behavioural dynamics of their members. In our model, individuals can join a community based on beliefs generated by public signals regarding the level of cooperation within, and decide to cooperate or not depending on these beliefs. These signals may overstate how much cooperation there really is. We show that even if individuals eventually learn the true level of cooperation, the initially false beliefs can trigger a dynamic that sustains high levels of cooperation. We also characterise how the rates of joining, leaving and learning in the community affect the cooperation level and community size simultaneously. Our results illustrate how false beliefs and social norms can help build cooperative communities.

6.
Proc Biol Sci ; 287(1927): 20200735, 2020 05 27.
Article in English | MEDLINE | ID: mdl-32453985

ABSTRACT

Life-history strategies are a crucial aspect of life, which are complicated in group-living species, where pay-offs additionally depend on others' behaviours. Previous theoretical models of public goods games have generally focused on the amounts individuals contribute to the public good. Yet a much less-studied strategic aspect of public goods games, the timing of contributions, can also have dramatic consequences for individual and collective performance. Here, we develop two stage game theoretical models to explore how the timing of contributions evolves. In the first stage, individuals contribute to a threshold public good based on a performance schedule. The second stage begins once the threshold is met, and the individuals then compete as a function of their performance. We show how contributing rapidly is not necessarily optimal, because delayers can act as 'cheats,' avoiding contributing while reaping the benefits of the public good. However, delaying too long can put the delayers at a disadvantage as they may be ill-equipped to compete. These effects lead to bistability in a single group, and spatial diversity among multiple interacting groups.


Subject(s)
Biological Evolution , Models, Theoretical , Social Justice , Cooperative Behavior
7.
Proc Natl Acad Sci U S A ; 116(18): 8834-8839, 2019 04 30.
Article in English | MEDLINE | ID: mdl-30975757

ABSTRACT

Social norms regulate and coordinate most aspects of human social life, yet they emerge and change as a result of individual behaviors, beliefs, and expectations. A satisfactory account for the evolutionary dynamics of social norms, therefore, has to link individual beliefs and expectations to population-level dynamics, where individual norms change according to their consequences for individuals. Here, we present a model of evolutionary dynamics of social norms that encompasses this objective and addresses the emergence of social norms. In this model, a norm is a set of behavioral prescriptions and a set of environmental descriptions that describe the expected behaviors of those with whom the norm holder will interact. These prescriptions and descriptions are functions of exogenous environmental events. These events have no intrinsic meaning or effect on the payoffs to individuals, yet beliefs/superstitions regarding them can effectuate coordination. Although a norm's prescriptions and descriptions are dependent on one another, we show how they emerge from random accumulations of beliefs. We categorize the space of social norms into several natural classes and study the evolutionary competition between these classes of norms. We apply our model to the Game of Chicken and the Nash Bargaining Game. Furthermore, we show how the space of norms and evolutionary stability are dependent on the correlation structure of the environment and under which such correlation structures social dilemmas can be ameliorated or exacerbated.


Subject(s)
Culture , Interpersonal Relations , Models, Psychological , Social Behavior , Cooperative Behavior , Game Theory , Humans , Models, Theoretical , Time Factors
8.
J Theor Biol ; 466: 64-83, 2019 04 07.
Article in English | MEDLINE | ID: mdl-30684498

ABSTRACT

Natural Selection is frequently modelled via proportional selection where survival is proportional to the average payoff differential. There has been little attention devoted to modelling truncation selection where replicators below a threshold are culled and survivors reproduce. Here, we systematically explore truncation selection for two strategy games in a spatial setting. We employ two variations of truncation selection: independent, where the threshold is fixed; and dependent, where the proportion culled is fixed. Further, we explore the effects of diffusion with the algorithms: contest-diffusion-offspring (CDO), and diffusion-contest-offspring (DCO). CDO and DCO frequently facilitate and diminish cooperation, respectively. For independent truncation, there are three qualitative regimes determined by the payoff threshold: cooperation decreases as the threshold rises; polymorphisms are stable; and extinction is frequent. Further, an intermediate payoff to cooperators playing defectors can maximize cooperation for the DCO algorithm with a high payoff threshold. Dependent truncation affects games differently; lower levels reduce cooperation for the Hawk Dove game and increase it for the Stag Hunt, and higher levels produce the opposite effects. Comparing these truncation methods to proportional selection, we show how they impact the prevalence of cooperation.


Subject(s)
Algorithms , Biological Evolution , Models, Biological , Game Theory
9.
J Theor Biol ; 454: 231-239, 2018 10 07.
Article in English | MEDLINE | ID: mdl-29908187

ABSTRACT

Much research has focused on the deleterious effects of free-riding in public goods games, and a variety of mechanisms that suppress cheating behavior. Here we argue that under certain conditions cheating can be beneficial to the population. In a public goods game, cheaters do not pay for the cost of the public goods, yet they receive the benefit. Although this free-riding harms the entire population in the long run, the success of cheaters may aid the population when there is a common enemy that antagonizes both cooperators and cheaters. Here we study models of the interactions between tumor cells, which play a public goods game, and the immune system. We investigate three population dynamics models of cancer growth combined with a model of effector cell dynamics. We show that under a public good with a limiting benefit, the presence of cheaters aids the tumor in overcoming immune system suppression, and explore the parameter space wherein it occurs. The mechanism of this phenomenon is that a polymorphism of cheaters and altruists optimizes the average growth rate of the tumor, which is what determines whether or not the immune response is overcome. Our results give support for a possible synergy between cooperators and cheaters in ecological public goods games.


Subject(s)
Altruism , Cell Communication/immunology , Game Theory , Neoplasms/pathology , Tumor Escape , Cell Proliferation , Competitive Behavior/physiology , Cooperative Behavior , Humans , Models, Theoretical , Neoplasms/immunology , Population Dynamics , Social Behavior , Tumor Burden , Tumor Escape/immunology
10.
J Math Biol ; 75(2): 309-325, 2017 08.
Article in English | MEDLINE | ID: mdl-27995300

ABSTRACT

Tags are conspicuous attributes of organisms that affect the behaviour of other organisms toward the holder, and have previously been used to explore group formation and altruism. Homophilic imitation, a form of tag-based selection, occurs when organisms imitate those with similar tags. Here we further explore the use of tag-based selection by developing homophilic replicator equations to model homophilic imitation dynamics. We assume that replicators have both tags (sometimes called traits) and strategies. Fitnesses are determined by the strategy profile of the population, and imitation is based upon the strategy profile, fitness differences, and similarity in tag space. We show the characteristics of resulting fixed manifolds and conditions for stability. We discuss the phenomenon of coat-tailing (where tags associated with successful strategies increase in abundance, even though the tags are not inherently beneficial) and its implications for population diversity. We extend our model to incorporate recurrent mutations and invasions to explore their implications upon tag and strategy diversity. We find that homophilic imitation based upon tags significantly affects the diversity of the population, although not the ESS. We classify two different types of invasion scenarios by the strategy and tag compositions of the invaders and invaded. In one scenario, we find that novel tags introduced by invaders become more readily established with homophilic imitation than without it. In the other, diversity decreases. Lastly, we find a negative correlation between homophily and the rate of convergence.


Subject(s)
Biological Evolution , Models, Biological , Computer Simulation , Game Theory , Mutation
11.
Infect Dis Model ; 1(1): 40-51, 2016 Oct.
Article in English | MEDLINE | ID: mdl-29928720

ABSTRACT

BACKGROUND: The potential for emergence of antiviral drug resistance during influenza pandemics has raised great concern for public health. Widespread use of antiviral drugs is a significant factor in producing resistant strains. Recent studies show that some influenza viruses may gain antiviral drug resistance without a fitness penalty. This creates the possibility of strategic interaction between populations considering antiviral drug use strategies. METHODS: To explain why, we develop and analyze a classical 2-player game theoretical model where each player chooses from a range of possible rates of antiviral drug use, and payoffs are derived as a function of final size of epidemic with the regular and mutant strain. Final sizes are derived from a stochastic compartmental epidemic model that captures transmission within each population and between populations, and the stochastic emergence of antiviral drug resistance. High treatment levels not only increase the spread of the resistant strain in the subject population but also affect the other population by increasing the density of the resistant strain infectious individuals due to travel between populations. RESULTS: We found two Nash equilibria where both populations treat at a high rate, or both treat at a low rate. Hence the game theoretical analysis predicts that populations will not choose different treatment strategies than other populations, under these assumptions. The populations may choose to cooperate by maintaining a low treatment rate that does not increase the incidence of mutant strain infections or cause case importations to the other population. Alternatively, if one population is treating at a high rate, this will generate a large number of mutant infections that spread to the other population, in turn incentivizing that population to also treat at a high rate. The prediction of two separate Nash equilibria is robust to the mutation rate and the effectiveness of the drug in preventing transmission, but it is sensitive to the volume of travel between the two populations. CONCLUSIONS: Model-based evaluations of antiviral influenza drug use during a pandemic usually consider populations in isolation from one another, but our results show that strategic interactions could strongly influence a population's choice of antiviral drug use policy. Furthermore, the high treatment rate Nash equilibrium has the potential to become socially suboptimal (i.e. non-Pareto optimal) under model assumptions that might apply under other conditions. Because of the need for players to coordinate their actions, we conclude that communication and coordination between jurisdictions during influenza pandemics is a priority, especially for influenza strains that do not evolve a fitness penalty under antiviral drug resistance.

12.
Comput Math Methods Med ; 2012: 652562, 2012.
Article in English | MEDLINE | ID: mdl-23251231

ABSTRACT

Behavior-incidence models have been used to model phenomena such as free-riding vaccinating behavior, where nonvaccinators free ride on herd immunity generated by vaccinators. Here, we develop and analyze a simulation model of voluntary ring vaccination on an evolving social contact network. Individuals make vaccination decisions by examining their expected payoffs, which are influenced by the infection status of their neighbors. We find that stochasticity can make outcomes extremely variable (near critical thresholds) and thus unpredictable: some stochastic realizations result in rapid control through ring vaccination while others result in widespread transmission. We also explore the phenomenon of outcome inelasticity, wherein behavioral responses result in certain outcome measures remaining relatively unchanged. Finally, we explore examples where ineffective or risky vaccines are more widely adopted than safe, effective vaccines. This occurs when such a vaccine is unattractive to a sufficient number of contacts of an index case to cause failure of ring vaccination. As a result, the infection percolates through the entire network, causing the final epidemic size and vaccine coverage to be higher than would otherwise occur. Effects such as extreme outcome variability and outcome inelasticity have implications for vaccination policies that depend on individual choice for their success and predictability.


Subject(s)
Disease Outbreaks/prevention & control , Communicable Disease Control , Communicable Diseases/transmission , Computer Simulation , Game Theory , Humans , Immunity, Herd , Incidence , Infectious Disease Medicine/methods , Models, Biological , Models, Theoretical , Outcome Assessment, Health Care , Probability , Social Behavior , Stochastic Processes , Vaccination
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